I design, produce video, and write with a passion that matches my voracious appetite for all forms of entertainment. Please feel free to take a look around and don’t hesitate to contact me and take a look at my resume.

"A good character is one you can recognise in a silhouette."
-Matt Groening

Mass Effect 3 Interactive Campaign

2012 | School Project | Adobe After Effects

The Mass Effect video games use an interesting system in which players can change the flow of a scene by selecting "interrupts" in the middle of dialogue. These allow the player to make a paragon or renegade (think Superman or Dirty Harry) choice to alter the story. The concept of this project was to humorously trivialize these mechanics into a simple, everyday choice.